Friday, August 15, 2014

I Spy Spotify

This week, I got my invitation to try out Spotify as they have just now ventured into the Canadian market (after launching in 50+ other countries).

Over the years,I have used many other online music services before. I don't like services that only play a specific genre or era of music as after a while one ends up hearing  the same kind of stuff over and over again, there seldom are any delightful surprises, and I like to hear the latest songs.

With the exception of Pandora, which I loved during the brief period it was available in Canada. It had most of the music I liked, but it was incredibly good at predicting music I hadn't heard of but liked. I was sad when they pulled the plug on Canadians accessing it.

I've heard Spotify was as good as Pandora, so when I heard they were planning of coming to Canada I got on the waiting list for my invitation. So I was quite happy earlier this week when I got my sneak peek entry code.

And I'm happy to report that I love it!

Patrick O'Rourke at Canada.com has done an excellent job describing the features of Spotify and comparing it to similar services. Michael D'Alimonte at MTL Blog provides a great tutorial on the service for Canadians complete with ample screenshots.

It is not clear, however, what Spotify's pricing model will be once it is fully rolled out into Canada. Currently, I have access to the service for no charge. There are no commercials, instead there are tips on how to use Spotify spliced between songs, which I'm assuming will be eventually replaced with conventional commercials. I don't listen to music on my smartphone, so I haven't tried that service yet, although it sounds very promising.

What I love about Spotify

Here's what I want from an online music service and so far Spotify has:

  1. ability to listen to specific songs on demand
  2. extensive collection of songs from the past 70 years
  3. ability to make customizable playlists
  4. ability to skip songs, preferably unlimitedly (but a limit is fine)
  5. playlists or channels based on genres, tempo / mood, or holiday

At present, I'm getting all these services for free - including unlimited skips and on-demand songs.  But from what I've read of Spotify's service levels in other countries the ability to have unlimited skips and on-demand song choice is a "premium" feature, that I'll have to pay $10 a month for after my sneak peak is over.

I love the interface. It's very easy to use. Downloading and installing was simple on my old computer.

There collection seems pretty extensive, with a strong Canadian component. I tried to find my favourite songs and found pretty much all but a handful (apparently some artists have pulled their songs from Spotify due to their meagre payments - see BBC).

They dazzled me when I searched for  "The Girl from Ipanema" and there were at least a couple hundred versions and they even had about twenty versions of "The Story of My Life" (a no-longer secret fav). I think my music taste is eclectic so I like an expansive, diverse collection from a music service. As a reviewer of Spotify noted that it has the ability to serve "subset of people who like to mix corny hip-hop with twangy country oldies" which perfectly describes me.

There ability to search for songs, artists, and albums works great. When I do find a new artist I like (it turns out that the covers of "The Story of My Life" are excellent - better than 1D even!) I like the links to their bios and other songs.

I haven't integrated Spotify with my social media, but I think that would be a great feature if there were a critical mass of my friends using it.

What I don't like about Spotify

Their help and tutorial content could be much better - or frankly exist at all.  They appear to rely heavily on user communities, which is fine (particularly for the people using the service for free). But in browsing a bunch of posts, I found many posts by people paying for the premium service and not being able to contact customer service any other way.

I'm also not impressed by their recommendation engine (particularly compared to how great Pandora was at this) . Their "Discover" feature appears to just be recommending music trending in an undefined "near me" - but it isn't close to music I would like. They also present some artists that are popular on Spotify, but these have not changed in days of using the service and have not been updated to reflect the various songs I have added to my lists and favourites. For example, they have been recommending Adele to me for days. What a novel artist to recommend - it's not like I'd ever heard of her or would encounter her work otherwise.

They have the ability to generate recommended songs based on a song provided - which they call a "Radio Station".  My experience with this was dismal - the songs they returned were not similar in instrumentation, tempo, genre, or any other pattern I could discern other than a similar time period (i.e., plus or minus ten years).

So other than being seriously underwhelmed by their recommendation ability, I overall love Spotify.

I'm going to go to bed now, but before logging off, I put on an Adele song ("Chasing Pavement") and it turns out this Adele isn't such a bad singer. Who would've known?

Friday, August 08, 2014

Most Frustrating App Ever!

We have been taking my daughter to Toronto's Art gallery (AGO) since she was a baby. We have always tried to make the experience of viewing art pleasant and fun, but it's not always easy to come up with ways to present the art at her level and make the experience dynamic and engaging.

At a prior visit a couple of months ago, we were given a pamphlet by the gallery staff for a new mobile app game sponsored by and set in the gallery.

It is called Time Tremors Treasure Hunt.

It sounded great. It's essentially a scavenger hunt that encourages interaction with fine art. What a great way to explore the gallery and have fun. And I was looking forward to blogging about my experience here.

I never pay for mobile apps - mostly because there are so many excellent free ones out there. This one costs $3 - which I think is a lot for a kid's app one is only apt to use once or twice.

But I was really excited about the potential of using a mobile device for a mixed reality game (a.k.a. alternative reality game). I've only ever done one before -Google's Ingress, which was cool but needs more of a compelling narrative or active gameplay.

Before we downloaded Time Tremors onto our Android smartphone we read the reviews on Google Play. The app was only launched a few months ago, so we weren't concerned that there was only one review and it was negative.

There are four games one can play in the app - all centered around visually finding specific items in the gallery via text clues. All the low-tech features seem to work fine. There is no intro to explain the overall situation - you have to get that from their website or companion television show (which is a weakness). There's also no introductory motivation within the app to explain the need to accomplish the challenges. Overall, though it seems like a nice-looking and engaging app.

However, there are two killer problems. One is the fault of the developers and the other the fault of the gallery.

Early into two of the games, they have a feature requiring one to complete the task of scanning a painting. It absolutely does not work. We tried to get the scan feature to work for two different paintings for at least 30 minutes and nothing could make it work. The security guard there said other people have had the same problem - as did a reviewer.

Frankly, I'm dumbfounded this problem wasn't uncovered during testing.

But, I can live with a bug or two - if it isn't fatal. But due to poor game design their bug is indeed lethal. The app doesn't allow one to skip any challenges, so if for some reason you can't find one item or complete a task due a bug, the game will not progress - unceremoniously ending it for the users - in this case a 10-year-old kid.

The second killer problem is the gallery's fault - and it is really baffling on the part of the gallery considering how prominently they have hyped this game via brochures and website. One of the challenges requires finding a specific painting and answering questions about it. But the gallery has removed one of the paintings only weeks since launching the app. I know games get outdated - a particular problem with mixed reality games - but considering how new this app is, there really is no excuse for this.

Again, if there was the ability to skip a challenge, we could have still played the game. But a gallery mistake combined by a design flaw ends in frustration.

As we had planned a whole day around this game, it was really frustrating for my daughter and me (mobile geek that I am) and a rip-off of $3 plus gallery admission!

We talked to the gallery's front desk staff and apparently they knew the app doesn't work and were advising people not to use it. I wish we knew that before we wasted our time and money.

I emailed the app development company and the gallery in a hope to receive a refund. I waited to post this in case some excellent customer service made up for an awful app experience. But it's been days now and no reply from anyone.

BUT...In the last couple of days the app was removed from Google Play and iTunes was updated with a note about the moved painting, so they must have got my message.

In the end, I'm most upset that Toronto finally got a cool digital media game it doesn't work. Also, based on the little we were able to play the game it did make the gallery experience much more fun, interactive, and educational. The educational component about the art was really effective and the game play provided an awesome way for kids to learn while having fun. It's a sad missed opportunity for Toronto, the gallery, and kids.

Update: Six days after I contacted the developers they got back to me, offering a refund and apologies. The next day the art gallery also contacted me and offerred a refund. So in the end, the customer service was satisfactory if slow.